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This hooded demon pops out of the
ground, and just sort of wanders back and forth. Arguably the most basic
foe. |
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The flying eyeball type demons perch
near the end of ledges, and fly in a tight curve in one direction once you
come close enough. |
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I'm not juite sure what to call
these things. But they jump in your direction, wether they can hit you or
not. They take a high arc, and are easy to kill. |
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Similar to the last foe, this chicken
leg (?) jumps in your direction, with a high arc. Sometimes, they preform
a special attack where they spin. Ooo. |
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This egg thing is a bitch. It just
sits there and continuously shoots its heads at you. Try to avoid this guy.
He shoots to quickly to try to attack. |
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The first type of wall bug simply
runs up and down the wall. Shoot him before you try to cling onto the
wall. |
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The fireball is a very basic enemy.
He just gets in the way. He sits, typically on small ledges, and takes two
hits to kill. Flying before you land on the ledge does the trick. |
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Nagus is the boss of the first level.
He jumps around, and has 2 fire attacks. See the walkthrough for more
details. |
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These platforms float back and forth
and shoot rocks out of thier mouths at you. Look out, or you'll get hit and
fall into spikes or something. Ouch. |
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These things like to chill out on
small platforms and vomit up little red balls at you. Shoot them from a distance
if you value your hearts. |
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These slow enemies float around
and chase you. Deftly avoid them and shoot them with your mad skillz. |
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Red pods that have spikes which
shoot out and retract again. Just avoid them. And don't ask how they work.
They don't like that. |
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Tolken spike. It moves up and down
very slowly, and you must use split-hour timing to jump over it. |
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This guy flies around overhead and
drops circles or something on you. If you can press the left or right direction
when he drops it, you should be fine. |
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These guys sit on small ledges in
a "flower" form. Then they stick thier heads out and shoot what looks like
a wad of gum at you. You can only hit them when they stick thier heads
out. |
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This is the boss of level 2. He
pushes you away and sucks you in with his smelly garlic breath. He also shoots
bubbles. Refer to the walkthrough for details. |
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These flower thing pods chill out
on walls and shoot little spirit things at you. They are fairly easy to dodge.
You can only hit the flower when it's open. |
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When these bats see you, they fly
in a straight line at you. Move in the appropriate direction to dodge
them. |
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These things usually don't appear.
Don't worry if you see a blue bottle and move on. If he does appear, quickly
fill him with attacks. |
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These stupid fish jump out of the
sand and hit you. A lot. If you find an area where these things are, don't
be there any more. Just get out. |
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This is the boss of level 3. He
just sort of hops around and flings himself at you. Watch out for the sand
demons he produces. Refer to the walkthrough for details. |
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This guy doesn't attack, he just
advances. Refer to the walkthrough for details. |