Mega Man II Bonanza
Passwords
The Passwords are simple to use. First, decide on how many E tanks you want, and enter the corresponding number/letter into your password. After that, using the corresponding chart, decide which Robot Bosses you want dead or alive and enter that corresponding number/letter. Example: A2, D4, C4 means that you have 1 E tank, Wood Man is dead, and Bubble Man is still alive. Get it? Good.
0 Energy Tanks - A1
|
1 Energy Tank - A2
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Energy Tanks - A3
|
3 Energy Tanks - A4
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Energy Tanks - A5
|
Other Notes:
gain... |
Weakness Chart
This chart indicates the amount of hits any Robot Boss can take from any gun. The name, on the right, is the Boss' name. The letter, at the top, indicates the weapon used (as used in the sub-screen).
Special notes:
H is always assumed to be fully charged before striking the Robot Boss. Example: H will only kill Wood Man in 1 hit if it is fully charged.
Some guns do NOT have enough energy to kill a Robot Boss. The chart assumes that a weapon could be used more times than the power alotted. Example: F could kill Quick Man in 2 hits, if you could use it twice.
X denotes NO EFFECT. Example: Q does not effect
Wood Man.
P | H | A | W | B | Q | F | M | C | |
Heat Man | 7 | X | 7 | X | 3 | 7 | X | 14 | X |
Air Man | 7 | 3 | X | 2 | X | 7 | X | X | X |
Wood Man | 14 | 1 | 4 | X | X | X | X | 7 | 7* |
Bubble Man | 14 | X | X | X | X | 7 | X | 4 | 7 |
Quick Man | 7 | 2 | 7 | X | X | X | 2 | X | 4 |
Flash Man | 7 | 3 | X | X | 7 | X | X | 4 | 5 |
Metal Man | 14 | 4 | X | X | X | 4 | X | 1 | X |
Crash Man | 14 | 3 | 2 | X | 14 | 14 | X | X | X |
*3 if you hit the shield.
If you notice any little errors in these notes, I typed them up wrong. Uh, anyway, tell me if I screwed up, or if my explanations suck.